Nick Apostolides shares a poignant Leon line that didn't make the final cut. Meanwhile, fresh reports suggest Capcom has multiple classic Resident Evil remakes in early development.
Two pieces of news have emerged from the Resident Evil camp today — one a bittersweet behind-the-scenes revelation about RE:9 Requiem's development, and the other pointing toward Capcom's ambitious long-term strategy for the franchise.
First, Nick Apostolides — the voice and motion capture actor behind Leon S. Kennedy in RE:9 Requiem — revealed in a candid interview with a gaming outlet that a personal favorite line of dialogue was cut from the final game. Speaking about his experience recording for the Leon campaign expansion that shipped with Update 2.0 last month, Apostolides shared details of a moment between Leon and Grace that never made it past the editing room.
"There was this one line during the Cathedral chapter — Leon and Grace are in this quiet moment before the big fight, and Leon just looks at her and says something like, 'I've lost count of the partners I've buried. Don't make me add you to the list,'" Apostolides recalled. "It was such a raw, honest delivery. You could feel the weight of everything he's been through — Raccoon City, the mission in South America, everything. But the director decided it was too on-the-nose for that moment. They wanted the tension to speak for itself."
Apostolides, who has portrayed Leon since the Resident Evil 2 remake in 2019, acknowledged that cut content is a normal part of game development but admitted that particular line resonated with him. "Leon's survived so much, and he's lost so many people. That line was him being vulnerable — a side we don't always get to see. But I trust the team's instincts. The Cathedral chapter as it shipped is incredible."
The revelation has sparked a lively discussion within the RE:9 community, with many players theorizing about where the line would have appeared and whether it might be restored in a future director's cut or premium DLC. Given that Capcom has already confirmed premium story DLC for RE:9 Requiem is in development, some fans have expressed hope that the cut dialogue — or a variation of it — could find its way into that content.
Meanwhile, the broader Resident Evil franchise appears to be expanding in significant new directions. Multiple industry sources have indicated that Capcom's internal remake division has moved beyond the previously announced Code Veronica remake and is actively developing remakes of additional classic Resident Evil titles. While Code Veronica remains the flagship remake project — with a target release window of 2027 — the scope of Capcom's ambition appears to extend well beyond that.
According to sources familiar with Capcom's development roadmap, the company is exploring remakes of Resident Evil 0 and Resident Evil: Survivor as potential follow-up projects. The RE0 remake is described as being in a "concept and pitch" stage, with internal discussions about whether to modernize the game's partner-switching mechanics or completely reimagine the progression system. The Survivor project, if greenlit, would represent a more radical departure — transforming the light-gun rail shooter into a full survival horror experience while retaining its unique story and setting.
More significantly, sources suggest that Capcom has begun preliminary discussions about a Resident Evil 5 remake. While this project would be years away from any formal announcement — and would likely follow Code Veronica's release — the mere existence of internal conversations signals that Capcom views the remake pipeline as a long-term strategic pillar rather than a one-off nostalgia play.
"Capcom sees the RE Engine remake ecosystem as something that can sustain the franchise between mainline entries," said an industry analyst who follows the company closely. "The RE2 and RE4 remakes were massive commercial and critical successes. The company's leadership understands that there's enormous appetite for these classic titles reimagined with modern technology. Code Veronica is just the beginning."
The expansion of the remake pipeline also has implications for RE:9 Requiem's ongoing support. If Capcom is dedicating significant resources to multiple remake projects alongside RE:10 development, it could mean that premium DLC for RE:9 — while confirmed — may be more limited in scope than some fans hope. However, the sustained player engagement driven by Update 2.0, which continues to maintain 3x pre-update player counts, makes a strong business case for continued investment in the current generation of Resident Evil.
As both stories continue to develop, one thing is clear: the Resident Evil franchise is operating at a scale and velocity that would have seemed unthinkable just a few years ago. Between the ongoing success of RE:9 Requiem, the expanding remake pipeline, and the inevitable RE:10 announcement down the road, Capcom's survival horror crown shows no signs of gathering dust.