All lock combinations, file locations, Mr. Everywhere figurines & upgrades
All combinations found in files and environmental clues
| Location | Chapter | Code | Contents | Clue Location |
|---|---|---|---|---|
| Church Office Safe | Ch.2 | 04-21 | Shotgun + Shells | Church founding date — note pinned to bulletin board |
| Apartment Locker | Ch.3 | 19-91 | Flashlight Upgrade | Elisa's birth year — photo frame inscription |
| Cathedral Vestry | Ch.4 | 09-26 | Magnum | Outbreak date — newspaper clipping |
| Lab Terminal | Ch.7 | AQUILA | Keycard Level 3 | Whiteboard in break room |
| Underground Safe | Ch.6 | 07-15 | Hip Pouch (increase inventory) | Burn victim's medical bracelet |
Collect all files for lore completion and achievements
On the nightstand in Grace's starting apartment. A mother's message to her daughter — establishes Elisa's connection.
Report on the altar in the church safe room. Map pinned to a board in the parish office.
After defeating the Inquisitor. Details the Requiem virus origin — created from a rare fungus combined with Progenitor virus cells.
Grace's flashback sequence. Elisa's personal journal detailing her research and fears about the virus being weaponized.
Scientist terminals in the underground lab. Reveal that Cardinal Voss was once an Umbrella collaborator.
Found in Voss's private chambers. His manifesto — chilling insight into a fanatical mind.
Destroy all 20 figurines for unlockables
#1: On the bookshelf in the living room. #2: Inside the kitchen cabinet (open with lockpick).
#3: Flower shop window. #4: Rooftop of the cafe (climb ladder in alley). #5: Behind the fountain in the plaza.
#6: Abandoned ticket booth. #7: Crawler boss arena (after defeat). #8: Dark tunnel with flashlight — check right wall.
#9: Pew near the altar. #10: Bell tower ladder. #11: Inquisitor's chamber.
#12: Elisa's bedroom. #13: Garden shed (requires lockpick).
#14-15: Underground/Ch.6. #16-17: Lab/Ch.7. #18-20: Final area/Ch.8.
Ch.3 underground safe (19-91). Increases beam range and brightness — essential for dark sections.
Ch.6 underground safe (07-15). +2 inventory slots. Missable — check the medical station before leaving.
Ch.4 cathedral — behind a breakable wall in the crypt. Reduces shotgun recoil significantly.
Ch.7 lab armory (requires Keycard Level 3). +10 rounds for the handgun.
Complete the game on Standard difficulty. Unlocks infinite ammo for NG+ for the handgun.